I’m definitely going to this. Brick & mortar metropolises aren’t the only kind that interest me…!
D E P A R T M E N T O F C O M P U T E R S C I E N C E C O L L O Q U I U M
Topic: The Metropolis Model: A New Logic for Software Development
Presented By: Dr. Rick Kazman, Professor
From: Department of Information Technology Management , University of Hawaii
Biography: Rick Kazman is a Professor at the University of Hawaii and a visiting Scientist (and former Senior Member of the Technical Staff) at the Software Engineering Institute of Carnegie Mellon University. His primary research interests are software architecture, design and analysis tools, software visualization, and software engineering economics. He also has interests in human-computer interaction and information retrieval. Kazman has created several highly influential methods and tools for architecture analysis, including the SAAM (Software Architecture Analysis Method), the ATAM (Architecture Tradeoff Analysis Method) and the Dali architecture reverse engineering tool. He is the author of over 100 papers, and co-author of several books, including “Software Architecture in Practice, and Evaluating Software Architectures: Methods and Case Studies”.Kazman received a B.A. (English/Music) and M.Math (Computer Science) from the University of Waterloo, an M.A. (English) from York University, and a Ph.D. (Computational Linguistics) from Carnegie Mellon University. How he ever became a software engineering researcher is anybody guess. When not working in architecture or writing about architecture, Kazman may be found cycling, playing the piano, gardening, or (more often) flying back and forth between Hawaii and Pittsburgh.
Sponsored By: Dr. Hausi Muller, Professor
From: Department of Computer ScienceDate: Friday, July 25, 2008
Time: 11:00 a.m. to 12:00 p.m.
Location: Engineering and Computer Science Building (ECS ) Room # 660ABSTRACT:
We are in the midst of a radical transformation in how we create our information environment. This change, the rise of large-scale cooperative efforts, peer production of information is at the heart of the open-source movement but open source is only one example of how society is restructuring around new models of production and consumption. This change is affecting not only our core software platforms, but every domain of information and cultural production. The networked information environment has dramatically transformed the marketplace, creating new modes and opportunities for how we make and exchange information. “Crowdsourcing” is now used for creation in the arts, in basic research, and in retail business. These changes have been society-transforming. So how can we prepare for, analyze, and manage projects in a crowdsourcing world? Existing software development models are of little help here. These older models all contain a “closed world” assumption: projects have dedicated finite resources, management can “manage” these resources, requirements can be known, software is developed, tested, and released in planned increments. However, these assumptions break in a crowdsourced world. In this talk, I will present principles on which a new system development model must be based. I call these principles the Metropolis Model.
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