I think the phrase “creepy treehouse” needs more traction, which is why I’m blogging it.
Read about it on Flexknowlogy. Here’s a brief excerpt, but you must click through and read the whole entry by Jared Stein. It’s excellent!
- creepy treehouse
- see also creepy treehouse effect
- n. A place, physical or virtual (e.g. online), built by adults with the intention of luring in kids.
Example: “Kids … can see a [creepy treehouse] a mile away and generally do a good job in avoiding them.” John Krutsch in Are You Building a Creepy Treehouse?”
- n. Any institutionally-created, operated, or controlled environment in which participants are lured in either by mimicking pre-existing open or naturally formed environments, or by force, through a system of punishments or rewards.
Such institutional environments are often seen as more artificial in their construction and usage, and typically compete with pre-existing systems, environments, or applications. creepy treehouses also have an aspect of closed-ness, where activity within is hidden from the outside world, and may not be easily transferred from the environment by the participants.
- n. Any system or environment that repulses a target user due to it’s [sic] closeness to or representation of an oppressive or overbearing institution.
- n. A situation in which an authority figure or an institutional power forces those below him/her into social or quasi-social situations.
With respect to education, Utah Valley University student Tyrel Kelsey describes, “creepy treehouse is what a professor can create by requiring his students to interact with him on a medium other than the class room tools. [E.g.] requiring students to follow him/her on peer networking sites such as Twitter or Facebook.”
- adj. Repulsiveness arising from institutional mimicry or emulation of pre-existing community-driven environments or systems.
Example: “Blackboard Sync is soooo creepy treehouse.” Marc Hugentobler
In the field of educational technology a creepy treehouse is an institutionally controlled technology/tool that emulates or mimics pre-existing technologies or tools that may already be in use by the learners, or by learners’ peer groups. Though such systems may be seen as innovative or problem-solving to the institution, they may repulse some users who see them as infringement on the sanctity of their peer groups, or as having the potential for institutional violations of their privacy, liberty, ownership, or creativity. Some users may simply object to the influence of the institution.
I’ve been observing this phenomena increasingly, as instructors push down hot Web 2.0 technologies, while students push back with vocal objections or passive resistance. I call this the creepy treehouse effect.
- Oh, this is very very good. Do read the whole thing. Hat-tip to Netwoman for “creepy treehouse” — thanks!